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SHOOTJECTORY

A turn based physics based strategy game where players attack enemies with projectiles that can manipulate their position and facing direction turning them against each other.

Shootjectory: Text
Shootjectory: Pro Gallery

MY RESPONSIBILITIES

I took on the role of a tech lead for this game in my sophomore year. It has been a great learning opportunity because prior to DigiPen, I had no C++ programming experience and suddenly taking on the role of a tech lead is a tall task. For Shootjectory, I am in charge of

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  • The Core Engine Architecture

  • Physics System

  • Audio System

  • Particle System

  • Reflection

  • Serialization

Shootjectory: Text
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